Virtual Failure

2017

‘Virtual Failure’, 2017 | Troika (Conny Freyer, Eva Rucki, Sebastien Noel)
‘Virtual Failure’, 2017
498 x 100 x 1.6 cm
18,900 coloured 16mm dice,
Installation view OMR, 2019
‘Virtual Failure’, 2017 | Troika (Conny Freyer, Eva Rucki, Sebastien Noel)
‘Virtual Failure’, 2017
Detail
‘Virtual Failure’, 2017 | Troika (Conny Freyer, Eva Rucki, Sebastien Noel)
‘Virtual Failure’, 2017
Detail
‘Virtual Failure’, 2017 | Troika (Conny Freyer, Eva Rucki, Sebastien Noel)
‘Virtual Failure’, 2017
498 x 100 x 1.6 cm
18,900 coloured 16mm dice,
Installation view, OMR, 2021

Installation view, OMR, 2019

Virtual Failure. Tens of thousands of coloured dice are repurposed and strung together, row by row, to the tune of a simple executable code of ones and zeros.

The composition of the pattern is the result of deciding on the order of the first row of dice – to which then an unpredictable element is introduced – the rules of an evolutionary algorithm that makes the pattern evolve from iteration to iteration. Without further input, the uncontrollable emerges. Things only happen.

Using everyday materials to simulate digital sequences, these suspended dice tapestries merge a process of making – close to traditions of ‘handmade’ automatism –  and analogies that exist with the rise of technological intelligence. The material and immaterial collide and introduce broader discussions around the decisions we make around technology and the processes underlying it.